Geneforge 5 character editor

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I was surprised that the first Fyora tutorial area combat can be wholesale skipped with a leadership check, option not present in the original Geneforge 1. The dock area has several changes from the shaper ghost/creation you see at the beginning (that's new, and your character wondering about ghosts reminded me that theoretically, if I remember right, Shapers had a very negative view of necromancy and were kind of skeptical about it wholesale, but it's been years and Vogel doesn't give a shit about his own canon) to the first rogue encounter being peaceful and the enforced canister door (you can't get out of the docks before getting it).

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Because I suffer from a peculiar sort of autism, I'm replaying the demo area-par-area with the original to check the differences (helps that the demo is kinda small).

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